Maya阿诺德渲染器 Arnold v5.2.1.1 2023

发布时间:2022-10-10    浏览:6767

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Arnold 是一款高级的、跨平台的渲染 API。与传统用于 CG 动画的 scanline(扫描线)渲染器(Renderman)不同,Arnold 是照片真实、基于物理的光线追踪渲染器。可以单独渲染出真实光照,阴影,凹凸等特性的贴图

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Bug Fixes

  • MTOA-1081 - "Bake Selected Geometry" does not include displacement

  • MTOA-1182 - Loading MtoA in Maya 2022 branch returns error Invalid flag '-creativeVersion'

  • MTOA-1159 - Standin operator UI extremely slow with large number of nodes

  • MTOA-1165 - [RenderView] Render Callbacks are called too often on first load of Arnold Render View

  • ARNOLD-12554 - [RenderView] Time stamp not displaying in snapshots anymore

  • MTOA-1171 - AttributeEditor of aiOslShader does not work properly in Python2 environment

  • MTOA-1173 - [Viewport] Cannot turn off the Arnold Viewport HUD


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安装步骤:

  • 安装插件,拷贝ai.dll到Maya安装目录的bin文件夹里面,替换即可


链接: https://pan.baidu.com/s/1gwo-inQ6j-4qsRt1d3432w 

提取码: adgj