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MtoA 4.2.1_ Arnold 6.2.0.1 ,是次要功能发布,带来了Light mix的修复和改进
Enhancements
Light Mixer
A new refresh button to add / reset light group AOV's
Light Mixer gets added to the top of the stack
File Export (.ass/.usd)
Allow to use transform node names instead of shapes through new param in the render settings (exportDagName)
Bug Fixes
mtoa#4385 - ARV progress bar inaccurate when using Adaptive Sampling
mtoa#4450 - Mac & Linux: crash loading MayaUSD plugin if MtoA is already loaded
mtoa#4462 - animated procedural in standin doesn't update in viewport, does update in render
mtoa#4474 - Always export residual lights in the light mixer, with default values
mtoa#4476 - Imagers : Handle Light mixer limitations elegantly
mtoa#4477 - Invalid color management data when opening a new scene with ARV opened
core#10355 Do not warn about loading non-Arnold Yeti libraries
core#10334 [GPU] Deleting layers in imager_light_mixer cause GPU crashes and frame corruption
core#10345 [GPU] Stack overflow when using wireframe with many sided polygons
core#10306 [Imagers] imager_denoiser_noice creates black layers for AOVs not matching layer_selection
core#10269 [Imagers] Slowdown when doing frequent imager updates
core#7216 [OSL] Wrong hit distance returned after trace() call
core#10316 Rare IPR hang
core#4530 Reset texture cache stats after every render
core#4845 Support detection of Windows version > 8.0
usd#654 Transform is not synced for the points primitive
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