Maya和Arnold渲染影视级恐龙教程

发布时间:2017-10-16    浏览:947

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This project-based course will cover all the aspects for the look development and lighting to prepare our dinosaur named Boelthor in Maya and Arnold as well as integrate it in the plate.

This course will take you through a full review of how to integrate our asset in the plate, making a layout in 3D with the EXIF info of the photo, setup the displacement base on the zbrush maps, implement our different maps like color, specularity and bump, create a turntable and create a lightrig with direct lighting and HDRI.
Finally, we will create a qUIck lighting slap comp in Nuke to integrate Boelthor with some light warp, comp the shadow and integrate all elements created during the 5 classes.

Charles Chorein is a CG Supervisor with 10 years of experience. He has been working in London since 2009 and has achieved various movies such as The Hobbit, Prometheus ,The Hunger Games 2, Superman: man of steel, Harry Potter, Pirate of the Caribbean, Despicable Me, Terminator Gensys and recently The Jungle Book from Disney. He is currently involved in a new Netflix TV series.


英文教程,2小时36分钟,分享给大家


链接: https://pan.baidu.com/s/1dEX33NV

密码: 2m96